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Veloshift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #5331 | 1.414 | 2.000 |
Fun | #5340 | 1.257 | 1.778 |
Presentation | #5358 | 1.257 | 1.778 |
Overall | #5385 | 1.179 | 1.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
3D-Platformer without control over Players forward-movement
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
It has an interesting premise, but it involves lots of waiting to get the right velocity.
Needs more work before I'd call it a viable game. The controls where way to too sensitive and and were inverted. Confusing to play and, sadly, not very fun.