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A jam submission

MinoturretView game page

A game about a floating turret gun that attempts to save the life of a self-destructive Minotaur.
Submitted by soulmanatee101@gmail.com — 11 minutes, 49 seconds before the deadline
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Minoturret's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#16063.0873.176
Fun#17292.9153.000
Originality#17803.2013.294
Presentation#24142.8582.941

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In Minoturret, the player is tasked with using a floating turret gun to keep a raging Minotaur alive for as long as possible. The Minotaur will charge towards enemies and take damage if he comes in contact with them or the projectiles they fire. Since the player has no control over the Minotaur's movement, he/she has to use the turret gun to destroy enemies/projectiles before the out-of-control Minotaur can hurt himself.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted

It's decent, though it doesn't deviate too much from the asteroids formula.

Thematic concept, decent controls and visuals. A pretty good entry.  Needs another complication/consequence of not being in control of the minataur to really motivate the high score hunting though.

Submitted

Well, it's a nice concept, It kinda sticked with the "out of control" theme, It has a nice visual style, nothing out of normal, but that hand draw pixelart gives it a silly and fun touch, the music and sounds fits well.
 I would say the game was well executed in terms of acomplish the theme, it's frenetic at one point, i had a bug in wich my game wasn't starting at fullscreen and it was hard to play, but that doesn't makes any bad to the game itself because it was more like a client mistake
Keep improving and making!

Submitted

Well, it's a nice concept, It kinda sticked with the "out of control" theme, It has a nice visual style, nothing out of normal, but that hand draw pixelart gives it a silly and fun touch, the music and sounds fits well.
 I would say the game was well executed in terms of acomplish the theme, it's frenetic at one point, i had a bug in wich my game wasn't starting at fullscreen and it was hard to play, but that doesn't makes any bad to the game itself because it was more like a client mistake
Keep improving and making!