I think the concept for this is solid and aethestically the game is amazing. Unfortunately, it feels like the game is out of tricks and that there isn't anything really new to do after the first level. I think the game would benefit greatly from having fewer levels and instead one or two more thing to do that explore the central mechanic in a deeper way.
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Danger Dash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #683 | 2.245 | 3.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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