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Recoil's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #579 | 2.530 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
i hope this one doesnt get overlooked cus its probably my favorite so far. I just think reloading isnt necessary because there isnt anything trying to kill you. Since there are no enemies what would be better than reloading is finding ammo crates after certain points in a level, enough to get you to the next ammo crate. If you had planned for enemies but didnt have time i think the reloading was necessary. But overall great use of the recoil mechanic, it was fun while it lasted. Also the simplistic design is great too reminds me of an old arcade game like elevator panic or something.
Thank you! I appreciate the feedback! :)