Thank you everyone for the feedback. I am still new at games. The project was not very good due to poor time management and the scope being too large, but to be fair I actually did get most of the stuff I wanted somewhat done. This event was a whole lot of fun to participate in and it taught me a lot.
Play game
Malario Kart: Battle Royale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #66 | 1.414 | 2.000 |
Theme Use | #67 | 1.697 | 2.400 |
Fun | #67 | 1.131 | 1.600 |
Overall | #67 | 1.273 | 1.800 |
Design | #68 | 0.990 | 1.400 |
Gameplay | #68 | 1.131 | 1.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was the theme you used for your entry?
Battle Royale + Kart Racing, Made me think of the Mario Kart 64 battle mode so tried to expand on that.
What was the most challenging part of making your entry?
Trying to get the shells to work, I don't think they still do
What was the most fun part?
Making the logo
Anything else to add? (important controls, assets used, special mentions, etc)
Credit to Nintendo for creating Mario Kart, I didn't basically invent the whole genre.
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