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A jam submission

Chaos CatsView game page

A Game of Feline Mayhem
Submitted by ThetaNord, annalled, Drogonhe1, Pulseless — 3 minutes, 40 seconds before the deadline
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Chaos Cats's itch.io page

Link to gameplay video
https://youtu.be/9AUa-eVDgrs

Team
Tuure Saloheimo, Programming
Betsy He, 2D Art (Characters & Animation)
Masahiro Awamura, Programming
Timothy Cheng, Writing & Game Design
Anna Ledovska, 2D Art (Environment & Backgrounds)
Ryushin Takahashi, Game Design
Kazuhiro Takasugi, Ideation

Tools and Resources
Unity, VS Code, Procreate, Clip Studio Paint, GitBash, Fork, Illustrator, Photoshop, Google Drive (Docs & Sheets), Figma, Notepad++

Estimated work hours
100

License
CC BY-NC-SA 4.0

Short description of the game
In our game, the players are cats who try to mess up the room they are in as fast as possible. You gain points by destroying objects and can hinder your opponent by hitting them with stuff.

Development Process
We had a multinational team of seven people (3 in Japan, 2 in China, 2 in Finland). All members of the team had rather good English skills, so language barrier was not a big issue. We spent the first day of the jam creating ideas, then voted on which one to pick and got to work. We tried to divide tasks so that they can be worked on as independently as possible to help working across the time zones. From Tuesday to Saturday we also had a daily check up meeting at 13:00 UTC where we discussed what everyone would work on next.

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