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A jam submission

The Blind GladiatorView game page

​Play as a blind gladiator in an arena.
Submitted by Choollol — 1 day, 5 hours before the deadline
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The Blind Gladiator's itch.io page

Results

CriteriaRankScore*Raw Score
Setting, story, characters, and world#232.5302.667
Blind-friendly and with good use of audio#242.8463.000
Fun gameplay#262.3192.444

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

The reactive crowd audio is rad! The sound design gave me a decent understanding of the action and allowed me to be successful in the few rounds that I won. However, the 90-degree turning felt too limiting because it seemed my opponents could move freely. The player could receive footsteps, and the enemies a heartbeat, to help fill the gaps. I’ve also encountered a bug where the player gets in a death loop after their first loss, dying immediately whenever a new game starts.

By the way, I made a game similar to this for Game Off 2021 called Bladius. We took totally different approaches, so you might find it interesting. Playing your submission has reminded me that I really do wish to finish it someday.

(+1)

Hi I think it's a nice concept. Do you know the game "The Vale: Shadow of a Crown"? there they use also a attack and block mechanic with both AWD and arrow keys: left, front, right.

I do like that you can turn, but maybe you could try another mechanic together with the arrow keys.

Also the sound of the enemy is too quiet.

(+1)

Unfortunately there weren't enough speech or audio cues to really tell what was going on much of the time, and no "learn sounds" dialogue or menu to explain what the sounds meant.  Cool concept, just needs some work to be less confusing for fully blind players.

Deleted post
Developer

But it does use the keyboard. What made you think it requires a mouse?

99% is a pretty high number for blind people who play games... I'd say more like 70% but still.  Also, if you don't need to turn with the mouse, you can always simulate mouse clicks with a screen reader at least.

Developer

Sorry, I forgot that attacking and blocking require mouse clicks. Also, the mouse isn't used to turn, the arrow keys are used to turn 90 degrees. I probably should have made that more clear.

Ah gotcha! Good to know. :)

Deleted post