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Penalty Shootout: Last Stand's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #558 | 2.268 | 3.000 |
Sound | #617 | 2.079 | 2.750 |
Fun | #744 | 2.079 | 2.750 |
Overall | #758 | 2.079 | 2.750 |
Mechanics | #822 | 1.701 | 2.250 |
Theme | #832 | 1.890 | 2.500 |
Aesthetics | #845 | 1.890 | 2.500 |
Story | #938 | 0.945 | 1.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Robot Kyle | URP: https://assetstore.unity.com/packages/p/robot-kyle-urp-4696; mixamo: https://www.mixamo.com/#/?page=1&query=goalkeeper; Fantasy Skybox FREE: https://assetstore.unity.com/packages/2d/textures-materials/sky/fantasy-skybox-free-18353; Yughues Free Ground Materials: https://assetstore.unity.com/packages/p/yughues-free-ground-materials-13001; Battle Theme A: https://opengameart.org/content/battle-theme-a
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Comments
Hello! ๐
๐ฎ Overall: This was a neat concept of playing as a goalkeeper.
๐ Fun: I enjoyed testing my reflexes, though the side shots were really tough at times.
๐ด Theme: I assume the theme interpretation was the last stand of a goalie.
๐จ Aesthetics: The diving animations were cool and added to the immersion.
๐ถ Music: The epic music felt a bit out of place for a penalty shooting setting, but it didn't detract from the overall experience.
๐ Sound: The sounds worked fine and complemented the gameplay.
โ๏ธ Mechanics: There was a bug where the ball sometimes went into the goal even if my character dove in front of it. Otherwise, the mechanics felt fine.
๐ Story: I did not see any story elements implemented.
Great job on the submission! ๐