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A jam submission

Penalty Shootout: Last StandView game page

Submitted by SWaYoung โ€” 1 hour, 3 minutes before the deadline
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Penalty Shootout: Last Stand's itch.io page

Results

CriteriaRankScore*Raw Score
Music#5582.2683.000
Sound#6172.0792.750
Fun#7442.0792.750
Overall#7582.0792.750
Mechanics#8221.7012.250
Theme#8321.8902.500
Aesthetics#8451.8902.500
Story#9380.9451.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Robot Kyle | URP: https://assetstore.unity.com/packages/p/robot-kyle-urp-4696; mixamo: https://www.mixamo.com/#/?page=1&query=goalkeeper; Fantasy Skybox FREE: https://assetstore.unity.com/packages/2d/textures-materials/sky/fantasy-skybox-free-18353; Yughues Free Ground Materials: https://assetstore.unity.com/packages/p/yughues-free-ground-materials-13001; Battle Theme A: https://opengameart.org/content/battle-theme-a

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Comments

Submitted

Hello! ๐Ÿ‘‹

๐ŸŽฎ Overall: This was a neat concept of playing as a goalkeeper.

๐Ÿ˜„ Fun: I enjoyed testing my reflexes, though the side shots were really tough at times.

๐Ÿ›ด Theme: I assume the theme interpretation was the last stand of a goalie.

๐ŸŽจ Aesthetics: The diving animations were cool and added to the immersion.

๐ŸŽถ Music: The epic music felt a bit out of place for a penalty shooting setting, but it didn't detract from the overall experience.

๐Ÿ”Š Sound: The sounds worked fine and complemented the gameplay.

โš™๏ธ Mechanics: There was a bug where the ball sometimes went into the goal even if my character dove in front of it. Otherwise, the mechanics felt fine.

๐Ÿ“– Story: I did not see any story elements implemented.

Great job on the submission! ๐Ÿ‘