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Pizza Peril's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #723 | 1.347 | 2.333 |
Aesthetics | #733 | 1.925 | 3.333 |
Mechanics | #794 | 1.540 | 2.667 |
Theme | #835 | 1.347 | 2.333 |
Fun | #850 | 1.347 | 2.333 |
Music | #859 | 0.770 | 1.333 |
Sound | #864 | 0.770 | 1.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
5
Did you use any existing assets? If so, list them below.
We used Yarn Spinner, an open source narrative design tool for Unity, and DoTween (we didn't end up using it, but the package is in the project)
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Comments
I just wanted to drop by and give a shoutout to all the amazing work you've put into this GameDevTV GameJam submission.
Seriously, you guys rock!
I recently submitted my game for the jam, and while it's still a work in progress, I'd be over the moon if you could take a moment to check it out and maybe even leave a rating. You can find it here: https://itch.io/jam/gamedevtv-jam-2023/rate/209
I wasn't able to get passed the first enemy, whenever I got close to it, the player would move off to the side of the screen and get stuck. The aesthetics are great in the first scene. It would be nice to see more, good job!
The third level is kind of hard to see where the platforms are, and I also managed to somehow get stuck in the jump/fall animation at one point.
Good job on completing the jam!