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Vice Versa's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #547 | 2.500 | 3.750 |
Aesthetics | #626 | 2.333 | 3.500 |
Story | #740 | 1.333 | 2.000 |
Mechanics | #812 | 1.500 | 2.250 |
Fun | #814 | 1.500 | 2.250 |
Sound | #853 | 0.833 | 1.250 |
Music | #886 | 0.667 | 1.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Nope
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Comments
I made it to the keys but I couldn't get back. The platforms were moving at different speeds and the only way for me to get the upside down one on the platform was to have him land on the platform first since he seemed to move faster, but then he'd slip off the platform. I like your game idea, but I think the controls might need a bit of work or maybe it's the collisions, I'm not sure. Good job over all though :)
Good job for your first game, it's challenging and fun. It really needs more levels.
You need to implement jumping so you don't have to wait for both platforms in both dimensions to collide with both characters to be able to pass, so no characters falls to the water/lava.
Please try our game Pawfinder.
It was a little difficult with the platforms moving the characters differently to make them not lined up with each other (I was able to make it to the keys). I think the ability to jump might help the player get over a few of the colliders on the vertically moving platforms. Good job on your first game!
Hi, I love the theme of your game :D The controlling angel guy and hell guy its funny :)
Some levels were too hard me , but in the your first time in game jame you make great <3