Actually pretty cool! It took me a bit to realize I was rotating the objects in 3d space, but it is a really creative way to combine 3d spatial reasoning with 2d platforming. It's kinda short but it's still a pretty good framework!
Play game
Interactopia's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Mechanics | #751 | 1.667 | 5.000 |
| Music | #810 | 1.000 | 3.000 |
| Theme | #846 | 1.333 | 4.000 |
| Aesthetics | #879 | 1.333 | 4.000 |
| Fun | #908 | 1.000 | 3.000 |
| Story | #913 | 0.667 | 2.000 |
| Sound | #959 | 0.333 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
https://assetstore.unity.com/packages/2d/characters/knight-sprite-sheet-free-93897 https://assetstore.unity.com/packages/2d/environments/medieval-pixel-art-asset-free-130131 https://opengameart.org/content/crystal-cave-mysterious-ambience-seamless-loop

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