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ChronoKill's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story | #280 | 2.538 | 2.538 |
| Sound | #317 | 2.846 | 2.846 |
| Fun | #323 | 3.154 | 3.154 |
| Theme | #369 | 3.115 | 3.115 |
| Mechanics | #389 | 2.962 | 2.962 |
| Aesthetics | #426 | 3.038 | 3.038 |
| Music | #589 | 1.846 | 1.846 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
All character models and animations are from Mixamo: https://www.mixamo.com. The fire particle effects are based off the fire particle effects in the unreal engine starter content. Sound effects are from various SONNISS GameAudioGDC bundles I found here: https://www.reddit.com/r/gamedev/comments/11weehj/40gb_of_high_quality_sound_effects_the_sonniss/. All other assets were created myself.
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Comments
Really enjoyed this, no idea why but I just kept thinking how satisfying the combat felt, like maybe the hit box or something lol. Anyway great job! If you want to watch the playthrough I posted it on youtube https://www.youtube.com/channel/UC81SImIj53NmLMrIXvBsACw gamedevtv final reviews, timestamp 34:08
Thanks for the feedback - I really enjoyed watching the playthrough on youtube!
The combat was pretty fun! Nice game! 😎
Good Game :D