Windows was giving me a warning while downloading the file and this image is the result of virustotal.com website check after I uploaded to it the exe file

What engine did you build the game with?
| Criteria | Rank | Score* | Raw Score | 
| Sound | #891 | 0.667 | 2.000 | 
| Theme | #897 | 1.000 | 3.000 | 
| Aesthetics | #928 | 1.000 | 3.000 | 
| Music | #960 | 0.333 | 1.000 | 
| Mechanics | #963 | 0.667 | 2.000 | 
| Story | #965 | 0.333 | 1.000 | 
| Fun | #976 | 0.333 | 1.000 | 
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Kenney_tiny-dungeon
Windows was giving me a warning while downloading the file and this image is the result of virustotal.com website check after I uploaded to it the exe file

What engine did you build the game with?
I was getting an error message at launch about missing an OpenAL ,dll file. Installing OpenAL fixed this, hopefully that will help anyone else having that particular issue. As for the game, from what I can tell it's a very neat idea and I like the visuals! However sometimes when I click a movement option the game becomes unresponsive and I can't click anything else. It's a shame because the game looks fun! Congrats on submitting and keep on making stuff!
The game is running for me, though if I click one of the movement buttons too fast at the beginning, it doesn't change states correctly and I can't do anything.
I see what you were going for with the axis movement, I think there's something there but I don't think it's very obvious what the puzzle is at first. I do think enemy health could be a bit lower, I clicked attack on the ghost for a while and wasn't sure if I'd ever win, and when I finally did I was at barely above half health.
Some cool concepts here though, I think you could hone them into an interesting puzzle/dungeon crawler type game with some more time.  Good job on finishing what you did for the jam!
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