Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

MicrocosmView game page

Gamejam 2023 entry; Life in 2 Dimentions
Submitted by BlackByteBrigade, CodeRedYT, zhuruisy, davi.88, EmberByte, Amorgan0734 — 12 minutes, 1 second before the deadline
Add to collection

Play game

Microcosm's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#44.1764.176
Aesthetics#74.5604.560
Music#84.1434.143
Fun#214.1434.143
Story#254.0114.011
Mechanics#264.1214.121
Theme#2513.5273.527

Ranked from 91 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
8

Did you use any existing assets? If so, list them below.
No (or maybe pickup sound? and heal sound from https://mixkit.co/free-sound-effects/game/?page=3)

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 5 to 1 of 85 · Previous page · First page
Submitted(+1)

Really cool vibe but I feel like that the transitions should be  better

Submitted (1 edit) (+1)

Cool! Very nice feeling when moving and dashing.

To to be a buzzkill, but weren't we supposed to be a max of six people in a team?

Developer

Yes, they added this rule last minute. We asked the organiszers if it is OK as we had already formed our group. They said it was fine as there was no prize for the winner, just particpation. Glad you loved the game :)

Submitted(+1)

great work, the art and animations are very nice.

everythings work great together.

Submitted(+1)

Very nice game! I really like the smooth movemente, all mechanics are very nice , Good work!

Submitted(+1)

very nice game ! i love the music ,the  atmosphere and narration which really work great together and hook you instantly. i love the artstyle and the environment you play in and the fact that you are a human and also part of the immune system inside the human which is ( a little bit abstract ) but for me personally a nice integration of the theme. the jiggly / bouncy controls feel very nice and smooth. my only critique points would be the 1. -  key bindings. i had to use both hands for controlling the character (WASD) , healing( SHIFT) and dashing(SPACE)   .The first ability i got is shooting (LEFT MOUSEBUTTON) which felt a little bit off when using two hands for keyboard controls. 2. -  the ability system.  maybe it was explained in the beginning and i didnt catch it but when i played got the shooting first and then i picked up another ability.. i guess which the 3 arrows. i didt get how i activate it  mouse buttons didnt seem to activate it. and the last critique would be these narrows spaces i could not fit in :D maybe theres a shrinking ability which i didnt get but that was the moment where i got stuck . All in all for me compared to other gamejams i did in the past one of the best entrys. well done and my respect for working in a 8 headed team. i imagine handling such a big team with different skills and oppinions beeing a challenge inside the Game Jam Challenge itself.

Developer

Thank you for the very positive feedback; we are very glad that you liked the game!

Healing whilst moving /dashing was supposed to be hard; we wanted the player to take a "times out" to heal; the mechanic was also implemented very late into the Jam as well ;)

There are 3 upgrades:

-Shot (with left mouse to activate) - dropped by the enemy virus (spiked)

-Dash (a more powerful dash that allows the player to also dash through multiple enemies at once; replaces normal dash) - Dropped by the dashing enemy

-Squeeze (to reach the "tight" areas) - Dropped by the worm enemy

We had such a blast making this game!

Viewing comments 5 to 1 of 85 · Previous page · First page