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A jam submission

5 Stages of GriefView game page

GameDev.tv Game Jam 2022 Entry
Submitted by sketche99 (@elijahleon) — 7 hours, 4 minutes before the deadline
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5 Stages of Grief's itch.io page

Results

CriteriaRankScore*Raw Score
Music#6131.5002.250
Aesthetics#7911.6672.500
Sound#7941.0001.500
Story#8201.0001.500
Theme#8271.3332.000
Mechanics#8781.1671.750
Fun#9031.0001.500

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
INVECTOR - Third Person Controller - Basic https://assetstore.unity.com/packages/tools/game-toolkits/third-person-controller-basic-locomotion-free-82048#description Troglobytes - Daedalus - Random Dungeon Generator for Unity https://troglobytes.itch.io/daedalus Pavel Cristian - Free Footsteps System https://assetstore.unity.com/packages/tools/audio/free-footsteps-system-47967#description WALLED CITY INFOTECH - Easy Main Menu Free - main menu https://assetstore.unity.com/packages/tools/gui/easy-main-menu-free-106495#publisher pdkmusic - Best of pdkmusic.com (Free music pack) https://assetstore.unity.com/packages/audio/music/best-of-pdkmusic-com-free-music-pack-212014 Pirate Parrot - 20 Logo Templates with customizable PSD vector sources https://assetstore.unity.com/packages/2d/gui/icons/20-logo-templates-with-customizable-psd-vector-sources-174999#description Five stages of grief Wikipedia Article https://en.wikipedia.org/wiki/Five_stages_of_grief Unity - How to change level using a collision and FPScontroller video tutorial https://www.youtube.com/watch?v=aElRuLtZ0Kg

Link to your source?
https://sketche99.itch.io/5-stages-of-grief

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Comments

Submitted(+1)

I like the concept - I have to say that because its the same as mine haha but every level seemed to be the same except for the music. 
Also, the camera movement was pretty nauseating. For me, I had to run then stop to turn and even then, using only the lighest tap to turn 90 degrees. It would be great if the character could strafe for fine adjustment