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A jam submission

To The DeathView game page

Submitted by SylarAtomic (@SylarAtomic) — 10 hours, 53 minutes before the deadline
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To The Death's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#5242.6944.667
Theme#6082.1173.667
Mechanics#6152.1173.667
Sound#6251.5402.667
Fun#6811.9253.333
Music#7850.9621.667
Story#7871.1552.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
3

Link to your source?
https://www.dropbox.com/s/znmocq6hspnl5hu/SourceCode%20-%20DeathIsOnlyTheBegin%20%28ToTheDeath%29%20Without%20Analytic%20Plugin.zip?dl=0

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Comments

Submitted(+1)

Hehehe, dying by sliding into the garage made me laugh :D. I found the death by staying near the fire, but I missed one.

Some thoughts:

  • You can easily hide the mouse in the game, it's just one command.
  • Animations are well done, and moving the character into position works really well.
  • In the oil explosion death, you can see the death-status static mesh appearing before the character ends his death animation. You could probably delay it a bit more (it's not too obvious anyway).

Also, I couldn't open the source code project, it requires the Game Analytics plugin, and if choosing to disable it, it says that the module "DeathIsOnlyTheBegin" is missing (if I try to rebuild it, it fails).

I wanted to check how you added the assets into the project, because I suspect you may have added it directly from the library into it. A more manageable way to do it is to add the assets to a different "dummy" project (for example, JamAssets in my case), and create there a map with the assets you want or the blueprints that you need. Afterwards, you can migrate those created maps and blueprints, and Unreal will only copy the files that are needed. That makes the source project significantly smaller.

Developer(+1)

Glad you had a laugh.

 Thanks for the feedback. I didn't even notice the mouse was showing. Very easy fix.

I'll need to remove that plugin so people can use the project. I'll update the source link.

That's a much better way of doing the assets and would definitely help reduce the size. Thank you!

Submitted(+1)

Cool game. Looks great. I found 4 out of 5 deaths. You really worked some magic here!

Developer (1 edit)

Thanks for the feedback! The last one was a little hidden. Don't stay near fire for too long ;-) 

Submitted(+1)

Honestly, 1.5gb is a massive download size for a game jam. BUT, the pictures looked pretty sick so I gave it a go. I thought the deaths were pretty entertaining and the theme was pretty funny. So overall, nice work! I would have liked some more variety though. But, neat idea.

Developer (1 edit)

Thanks for the feedback. Unfortunately it did come out rather big, should have used more optimized assets. I wanted to have 20 different death types but reduced it down to 5 due to time. Thanks for taking the time to check it out and write a comment. I'll make sure to check out yours!