Looks good! Beat the first level but got really lost on the second.
One issue I had with the controls was that the wall jump felt like... like the physics material wasn't configured properly. It was very hard to jump up because the input didn't work, and it wasn't easy to jump away because there's no Coyote time? (look it up, a must for platformers)
Another issue is that attacking extends the character's hitbox so I kept taking damage from projectiles. So I ended up just avoiding enemies because it's safer.
What's worth noting is, the glow around objects looks nice, I hate it so much when people use overblown bloom on the wohole screen so this is a refresher! And background music is very good.
Play game
soulslash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #397 | 2.667 | 4.000 |
Sound | #442 | 2.333 | 3.500 |
Aesthetics | #622 | 2.333 | 3.500 |
Story | #662 | 1.500 | 2.250 |
Theme | #693 | 1.833 | 2.750 |
Fun | #713 | 1.833 | 2.750 |
Mechanics | #757 | 1.667 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1 just me
Did you use any existing assets? If so, list them below.
nope for the first time i made everything myself
Link to your source?
right under the download folder there's a zip folder of my source
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