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A jam submission

Zombie TimeView game page

Misty Morning Third Person Cartoon Zombie Shoot Against the Clock
Submitted by Sandry — 6 hours, 30 minutes before the deadline
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Zombie Time's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#1192.7823.500
Mood#1252.7823.500
Overall#1352.6823.375
Audio#1362.5173.167
Visuals#1482.6493.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine

Godot

Source
https://sandry-logan.itch.io/zombie-time

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Comments

Developer

Updates and Bug Fixes:

  • Improved player camera using spring arm
  • Fixed broken Navmesh in Park
  • Removed flat market stalls because NPCs were getting hung up on them
  • Repositioned inacessible pick-up spawn point
  • Imrpoved zombie chase behavior
  • Added missing enemy collision masks
  • Fixed pickups disappearing as if they had been used when the player
    already had max health or ammo.
  • Increased size of collision shapes on all pickups to make them easier to pick up
  • Modified collision shape on trees in Graveyard to prevent the playercam getting stuck inside it
Submitted(+1)

Nice game the punch animation could do with a bit of work but enjoyed playing and the visual looked nice . keep up the good work. 

Developer

Thank you so much for taking the time to play my game and then return to leave feedback.  You're right about the punch anmation, it certainly could do with a little more erm.... punch.  At the time of submitting the game, I was happy to just use the animations that came with the models and even happier that it worked at all. But going forward from here, when my RL calms down, I'll definitely add "review animations" to the wish list. 

Thanks again :c)

Submitted(+1)

I enjoyed this game very much. the visuels and audio were nice. the one thing I noticed was that if you went on a table the zombies would get stuck.

Developer

Thanks for taking the time to try out my game and for coming to leave some feedback :c)

I think there is definitely an issue where the zombies can get stuck in the gaps behind the table when you jump onto it and they are trying to get to you.  I am hoping to address this in the next day or so, but my RL responsibilities have to take precendence.

Developer

Updated to fix issues with lagging loading of enemies and pickups and to fix some of the issues with the player cam.