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My Murder Cafe ๐'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme interpretation | #189 | 3.064 | 4.333 |
Innovation | #242 | 2.593 | 3.667 |
Audio | #284 | 2.357 | 3.333 |
Overall | #341 | 2.121 | 3.000 |
Gameplay | #351 | 1.886 | 2.667 |
Graphics | #390 | 1.886 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/SnomPlatinum/MyMurderCafe
Game description
A very small cozy game about running a cafe during the day, and committing murder during the night. At day calmly serve customers, at night go out through the back entrance and murder the required people!
Disclaimer: This game is my very first game I have developed fully and was made under the one month time limit of the 2024 GAMEOFF game jam, the game is very simple and unpolished
Theme interpretation
The theme inspired me to create a large contrast between the cozy cafe gameplay and the stealth elements of the night, I used the concept of SECRETS by having the theme be that the character's cafe is supported by a devil who requires blood sacrifices.
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Comments
That's quite the interesting take on the cafe management genre :D
I think the coffee minigame could be made less painful by adding keybinds to each button (the days were very long), and some transitions could use a few tweaks because some things seem to appear too early/too late, but overall I love the idea and I'd like to see this into a more fleshed out game :)
Overall, a fun and enjoyable experience! I really liked the visual style, and the music stays engaging without becoming repetitive. The coffee machine gameplay felt a bit long and challenging, but the concept is super creative. I also noticed that some layer sprites in the sandwich minigame appeared transparent—maybe a bug? The nighttime sessions were especially entertaining and added a great vibe!
Overall, a fun and enjoyable experience! I really liked the visual style, and the music stays engaging without becoming repetitive. The coffee machine gameplay felt a bit long and challenging, but the concept is super creative. I also noticed that some layer sprites in the sandwich minigame appeared transparent—maybe a bug? The nighttime sessions were especially entertaining and added a great vibe!
I love the premise of a food making game crossed with a murder simulator. I really enjoyed the night sections, running around stabbing folks was good fun. The sandwich maker was also super unhinged and fun. The coffee machine was truly the face of hell though, figuring out I needed to balance the three traits and then balancing them was rough. But overall this thing has some nice legs. I really like the art style a lot it looks great.