Hello, this is the host of the Junior Game Developers Jam contacting here. We have awarded your entry for best gameplay in our jam if you could be so kind and either join our discord through this link: https://discord.gg/CwqnkdUGZV
You don't have to stay if you don't want to but it would be the easiest (and safest) if you'd join with your nickname and while introducing yourselves as the makers of the game to me @Emm1h (over on discord direct message) I can give you both a free game as a reward :)
The gameplay was alright. The graphics were cool, althought the text could have used a text box of its own instead of in the background; it was rather unpleasant to read since some of the text ended up being out of the camera's view and/or blocked by something.
The gameplay was a bit boring since it was repetitive (I got tired of having to reattach myself to the chain all the time), so it could have used some variation. Some audio - especially sound effects for things like hitting enemies and infection - would've also helped with making the game less boring since it would've brought more feedback for the player's actions. Nevertheless, nice work.
Comments
Hello, this is the host of the Junior Game Developers Jam contacting here. We have awarded your entry for best gameplay in our jam if you could be so kind and either join our discord through this link: https://discord.gg/CwqnkdUGZV
You don't have to stay if you don't want to but it would be the easiest (and safest) if you'd join with your nickname and while introducing yourselves as the makers of the game to me @Emm1h (over on discord direct message) I can give you both a free game as a reward :)
The gameplay was alright. The graphics were cool, althought the text could have used a text box of its own instead of in the background; it was rather unpleasant to read since some of the text ended up being out of the camera's view and/or blocked by something.
The gameplay was a bit boring since it was repetitive (I got tired of having to reattach myself to the chain all the time), so it could have used some variation. Some audio - especially sound effects for things like hitting enemies and infection - would've also helped with making the game less boring since it would've brought more feedback for the player's actions. Nevertheless, nice work.