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Get the fuel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Use | #46 | 3.111 | 3.111 |
Sound | #60 | 2.444 | 2.444 |
Overall | #79 | 2.056 | 2.056 |
Fun | #98 | 1.333 | 1.333 |
Graphics | #105 | 1.333 | 1.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was your favourite part of working on your game during GDM?
My favorite part of working on the game was making the graphics
What was the hardest part of creating your game?
The hardest part was working on code
Did you use any pre-existing assets in your submission?
I used pre-existing music while crediting
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Comments
Played the web version but didn't really get the hang of it, seemed a bit too random for my taste. Liked the music though.
Well, at least it's playable...
There doesn't appear to be any rhyme or reason as to when fuel cans appear or disappear, and it should've been made so that you lose fuel while you're holding a direction rather than just pressing it. It's not a great sign for your game when I end up resorting to just holding forward, sorry to say.
Concept was good but the gameplay is very boring and repetitive.