This game has cool bones. The draining material effect on the coffee pills was really cool.
It wasn't clear right away what the player should be doing, but I was able to figure it out. The win/ lose condition work well.
I didn't understand what the grey box was for and the options button didn't do anything. Also, the camera was a little sensitive, but it all worked and I was able to win! Nice work!
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Uncaffeinated Crimes's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Alignment to Theme - AI | #22 | 1.423 | 1.800 |
| User Experience - NO AI | #22 | 1.423 | 1.800 |
| Alignment to Theme - NO AI | #23 | 1.581 | 2.000 |
| Creativity & Innovativeness - NO AI | #23 | 1.581 | 2.000 |
| User Experience - AI | #25 | 1.265 | 1.600 |
| Creativity & Innovativeness - AI | #25 | 1.265 | 1.600 |
| Overall | #25 | 1.423 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.


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