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A jam submission

TollboothView game page

Cars + Corruption
Submitted by Voidilie — 7 days, 23 hours before the deadline
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Tollbooth's itch.io page

Results

CriteriaRankScore*Raw Score
ANTI-CAPITALIST POWER#822.1972.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I got to Tuesday, week 5. I feel like it's building up to something, but the loop was starting to feel a little tedious, so I saved my progress and may continue again later. 

I like the idea, I dig the background changing to match the narrative, and definitely appreciate a functioning save feature! The tediousness of the job actually kind of fits for the theme of the jam; however, for a more engaging game, I'd definitely want something more. Part of what Papers Please so appealing is that you got glimpses of how your choices were effecting the people you were interacting with, and I think Tollbooth could benefit from something like that. Also adding player consequences would be good (docked pay for mistakes, bills that have to be paid to keep your family healthy, etc.) .

Overall, I think this is a fine submission for the Jam. It certainly fits the theme, and is a solid base for a game!

Submitted(+1)

pretty cute take on the "papers please" genre ^^ this really made me long for public transport though

Submitted(+2)

I like the concept very much, reminds me a lot of my own game, actually! The buildup to the finale is a bit long and gets repetitive - and unless I missed something, I don't think there were any proper consequences for turning people away. That makes the decision to pay for them interesting, because it really is only up to the player's conscience, but it also kind of fails to deliver the idea I think. What could work well is keeping track of all the people you turned away and why they had to get through, and then confronting the player with a statistic at the end, like "before the evacuation, you caused 6 people to lose their job, 3 marriages to divorce, 5 cats to starve" or something like that, just showing how impactful limiting access can actually become, and how the person in the toll booth will eventually have no way of changing that, due to their own financial circumstances.

Also, I tried saving up money to cover people's payments at the end, but I was kind of sad that this wasn't an option.

But overall, I love "drudging through work"-simulators, and this was an interesting take! Good job!