I get the over all concept though it is challenging to understand what is considered a good move. I can't really tell what the enemy can and will do so it makes it hard to gauge whether I should try to armor up, build up "earth" damage, and then land a huge hit, or if I should keep chipping away. I do like that the cards are random dice rolls, just need more information as to where I should be putting those in
Play game
Moon Hollow (Casual)'s itch.io pageI have included my GDD
Yes
I declare that there is no generative AI in my final submission
Of course there's no AI!
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