I used this to help me make a system-agnostic character for something else I'm running and it helped me zero in on some specifics about my character's personality. Very evocative.
To Be A Wanderer is a system-neutral character and plot supplement for wandering souls, mysterious strangers, those without a homeland, outcasts, endlings, and the lasts of their kind. Players can use it to create backstories for their char...
This is such an INTERESTING concept. Puts the player's focus from random chance to savvy resource management (and maybe learning how to game the game a little bit with when to burn through all their "rolls" to get a fresh set of unused good options).