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A jam submission

Operation Deep JungleView game page

Submitted by GoonSquad — 19 minutes, 57 seconds before the deadline
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Operation Deep Jungle's itch.io page

Results

CriteriaRankScore*Raw Score
Mechanics#53.3333.333
Level Design#53.0003.000
Art#53.0003.000
Audio#62.3332.333
Theme & Narrative#81.6671.667
Overall#82.6672.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Was enjoying the experience up until the end, when I seemed to be pushing the boss back endless while walking on water. The general theme and tone of the game were consistent but I felt like there could have been different enemies. I liked the stick mechanic but I was wondering what was motivating it.

    Overall it was fun to play and a little awkward in the mechanics, but not in the theme.

  • Movement could be faster in order to dodge attacks. Elaborate backgrounds. Retro music is good for pixel art but needs feedback SFX from moving, attacks, and hits. Could not determine how this ties into theme.
  • Level Design was good.   Some times the screen would not move.   I would get killed by things off the screen.

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