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Swarmer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
HOST AWARD | Hand picked by the hosts | #2 | n/a | n/a |
MOOD | Did the game have atmosphere or make you feel something | #30 | 3.000 | 3.000 |
IDEA | Was this game super interesting or innovative | #31 | 3.000 | 3.000 |
FUN | Was the game satisfying to play or did it bring you joy | #46 | 2.667 | 2.667 |
Overall | #49 | 2.600 | 2.600 |
AUDIO | Did the game have great music or sound design | #64 | 2.000 | 2.000 |
VISUAL | Did the game have nice graphics or art direction | #68 | 2.333 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long you've been working on the game
Started on like December 28th or so.
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Comments
I like the idea, choosing which order to take over the towers could be almost almost puzzle like cause you need to have a strong enough group before you could take the more well defended areas. I agree with the other comment, more levels would have been nice. I think theres alot of potential to expand on. Also its not often you get to play as bugs so that was nice too :D Main draw back was the laser sound was kinda overpowering.