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A jam submission

Between life and death (Demo)View game page

Jump and run game with puzzles
Submitted by RegisterCode — 20 hours, 33 minutes before the deadline
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Between life and death (Demo)'s itch.io page

Results

CriteriaRankScore*Raw Score
FUN | Was the game satisfying to play or did it bring you joy#2712.3094.000
MOOD | Did the game have atmosphere or make you feel something#2752.3094.000
VISUAL | Did the game have nice graphics or art direction#3281.7323.000
Overall#3311.8483.200
IDEA | Was this game super interesting or innovative#3311.7323.000
AUDIO | Did the game have great music or sound design#3651.1552.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Let people know how long you've been working on the game
I've been working on this project for about one year, but only from time to time.

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Comments

Submitted

This is a really well-made Portal-esque game! The grappling hook aspect was a fun and interesting mechanic to use, and I spent quite some time just messing around the chambers with it lol Something like an "endless" mode where you'd have a huge chamber with those blue things everywhere would be something I'd definitely want to try out.

My only problem is that the player tends to slide when I stop moving, so the game has that sort of "ice floors" feel to it. This was troublesome in the lava levels, but not that much of an issue elsewhere. I did encounter some problems where the fans seemed to shut off at random, but I'm not sure if that was a bug or design. I can't wait to see the full version!


Please check out and rate my game. =)

Developer

Thanks for your feedback! :)

Okay, I'll consider adding an endless mode to the game.

Yeah, I guess that kinda is a problem that the player slides because I am using a rigidbody. I've noted the problem and will fix it soon.

Which fan do you mean? There's sort of a launcher or the normal fan. I've made it so the fan turns on and off with a press of a button. So if you press it twice, it turns off again. The launcher was designed to switch directions again after a few seconds. So you have to make a run in order to get up.