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Space Invaders's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
MOOD | Did this game have atmosphere, or did it make you feel something? | #209 | 1.155 | 2.000 |
AUDIO | Did this game have great music or sound design? | #218 | 0.577 | 1.000 |
IDEA | Was this game innovative, or did it use interesting mechanics? | #220 | 0.577 | 1.000 |
VISUALS | Did this game have nice graphics, art or design? | #226 | 0.577 | 1.000 |
FUN | Was this game satisfying to play or did it bring you joy? | #227 | 0.577 | 1.000 |
Overall | #230 | 0.693 | 1.200 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long this project has been going, or share a bit of its history.
This project was just started and I wanted to submit it to "finally finish something jam" because I've started many game projects and never finished one of them due to scope creep and over-ambition (perfectionism is a form of procrastination). This time I finished what could be considered a complete game (but only one level so still needs a lot of fleshing out) but I can say it's done and then adding more features like levels and power-ups is just polish. This is the first game I've ever made, this is also the first time I've used Monogame so when I started this I used a little bit of the tutorial to give me a head stand and then wrote the rest of the code/ created the assets myself. It's no jam winner but I'm proud to have completed my first game.
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Comments
Nice that you've finished something :) That's right, just publish whenever you feel you are ready, but don't wait until your product is perfect. Not sure if donation enabled is right for a SI clone with only one level ;)
Good luck for the future!
Submitted:
Ast-Hero