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A jam submission

Run The ClockView game page

A game of running away, but with more time.
Submitted by colstr22 — 13 days, 19 hours before the deadline
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Run The Clock's itch.io page

Results

CriteriaRankScore*Raw Score
IDEA | Was this game innovative, or did it use interesting mechanics?#1851.7323.000
AUDIO | Did this game have great music or sound design?#1861.1552.000
VISUALS | Did this game have nice graphics, art or design?#1881.7323.000
MOOD | Did this game have atmosphere, or did it make you feel something?#2091.1552.000
FUN | Was this game satisfying to play or did it bring you joy?#2121.1552.000
Overall#2141.3862.400

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Let people know how long this project has been going, or share a bit of its history.
I wrote up the basic concept for this game a while back in November, and did the basic setup and timescale stuff, but then didn't have time to work on it between track and exams. I finished up the prototype over the winter break, and then continued to polish it up (slightly) over the past day or two.

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Comments

Submitted

Interesting idea! Can't quite see the guys that chase you though. Kind of just appear. Neat game though!

Developer(+1)

Thank you for playing! I agree that the enemies can be hard to see. I think that the camera angle probably wasn't ideal, but I decided that a static camera like this would help put the focus on movement and make avoiding walls and enemies easier. I will definitely try to add more camera options for works like this in the future.