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A jam submission

The Last HumansView game page

real-time strategy game with a twist
Submitted by SvenRahn Games — 30 days, 7 hours before the deadline
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The Last Humans's itch.io page

Results

CriteriaRankScore*Raw Score
VISUALS | Did this game have nice graphics, art or design?#1112.8875.000
AUDIO | Did this game have great music or sound design?#1152.3094.000
MOOD | Did this game have atmosphere, or did it make you feel something?#1442.3094.000
IDEA | Was this game innovative, or did it use interesting mechanics?#1502.3094.000
Overall#1532.3094.000
FUN | Was this game satisfying to play or did it bring you joy?#1831.7323.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Let people know how long this project has been going, or share a bit of its history.
I Work on the Game since two years alone without a team

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Comments

Submitted (1 edit) (+1)

Wow, I can see you put in a lot of effort into this project.

I like the apocalyptic theme of the game, and the fact that resources are in the form of wreckage, it feels quite thematic.

The UI presentation is especially impressive, looks quite professional. I also like the idea of having to hunker down regularly to avoid certain death, making for a tense combat with a timer.

There are some minor issues:

The game is not optimized very well, it frequently lags and go under 40 FPS. Since you used Unity, I recommend using the Unity Profiler to try to diagnose and improve the lag, if possible.

The zombies infecting the units is very frustrating as the units essentially get killed in one shot very early in the game. I think the zombies should be nerfed...like having a chance to infect. (instead of guaranteeing infecting and making your units useless immediately.)

Also, there are some control issues, like the "A" move attack button does not seem to work, soldiers' attack movement is somewhat janky, and workers sometimes get stuck when building? Fortunately, most of the other controls seem to be working well.

All in all, a solid looking prototype/alpha game, with some polish, it could be a decent game. (Who knows, maybe you can overthrow Blizzard lol XD)

(1 edit) (+1)

I have to agree, This game shows real potential and I look forward to more updates fixing minor glitches, and continued game play improvements. I will continue to keep a close eye on this if I can in future. love the bunker being the only surviving thing after a wave. this will make for very interesting game play

The attack move and balancing updates have greatly improved combat tho now, so this original post maybe not taking last update with sniper 1 shot kill into account thank you. -  However we need a HOLD GROUND option to prevent wondering troops, from going A.W.O.L .

I am experiencing an occasional problem with units not being able to evacuate the bunker, Link icons not appearing on some play thews.  (could be my graphics card is out of date. )

Research is too quick, and Lvl 3 easy obtained before first wave,NURF RESEARCH SPEED. 

STONE STORAGE in bunker is not working. remains 0 in bunker.  - METAL NEEDS BUF runs out too quick making all those steal shelves to hold food and wood for generator.

Keep up the great work. "I am looking forward to more"

Developer (1 edit)

Thanks allot also for your Feedback and sorry for the late Response.

"The attack move and balancing updates have greatly improved combat tho now, so this original post maybe not taking last update with sniper 1 shot kill into account thank you. -  However we need a HOLD GROUND option to prevent wondering troops, from going A.W.O.L ."
"I am experiencing an occasional problem with units not being able to evacuate the bunker, Link icons not appearing on some play thews.  (could be my graphics card is out of date. )"
Will try to reproduce that issue and fix it with the next update


"Research is too quick, and Lvl 3 easy obtained before first wave,NURF RESEARCH SPEED. "
STONE STORAGE in bunker is not working. remains 0 in bunker.  - METAL NEEDS BUF runs out too quick making all those steal shelves to hold food and wood for Generator."
I agree, balancing is currently a big Problem of the game. I try to fix this in the next versions, but i think it's a lot of work and very complicated.
The bug "STONE STORAGE in bunker is not working. remains 0 in bunker" is fixed in the current Version of today 0.3.2.4

Thanks allot also for your Feedback and sorry for the late Response.

"The attack move and balancing updates have greatly improved combat tho now, so this original post maybe not taking last update with sniper 1 shot kill into account thank you. -  However we need a HOLD GROUND option to prevent wondering troops, from going A.W.O.L ."

"I am experiencing an occasional problem with units not being able to evacuate the bunker, Link icons not appearing on some play thews.  (could be my graphics card is out of date. )"

Will try to reproduce that issue and fix it with the next update

"Research is too quick, and Lvl 3 easy obtained before first wave,NURF RESEARCH SPEED. "

STONE STORAGE in bunker is not working. remains 0 in bunker.  - METAL NEEDS BUF runs out too quick making all those steal shelves to hold food and wood for Generator."

I agree, balacning is currently a big Problem. I try to fix this in the next versions, but i think it's a lot of work and very complicated.

The bug "STONE STORAGE in bunker is not working. remains 0 in bunker" is fixed in the current Version of today 0.3.2.4

Developer

Hey,

Thanks allot for your Feedback nad sorry for the late response. I was busy with my “payed” job (: Nice to read that you like the Game in General.
"The game is not optimized very well, it frequently lags and go under 40 FPS. Since you used Unity, I recommend using the Unity Profiler to try to diagnose and improve the lag, if possible."
I have already done some major Performance Updates in the Version 0.3.2.3. (By using the Profiler) But you are Right there is still potential for performance improvements of the game, The Problem is that there are some Major mistakes in the technical Concept of the games which are not easy to fix. Just to be sure, can you check if you have the current Version 0.3.2.3? Because with this version the performance should be much better. "The zombies infecting the units is very frustrating as the units essentially get killed in one shot very early in the game. I think the zombies should be nerfed...like having a chance to infect. (instead of guaranteeing infecting and making your units useless immediately.)"
That's a good idea, I will put this Change in the Next update.
Thanks allot again for your Feedback and have a nice day.

Well if you need an audio guy for a jam then check out my portfolio

(+1)

Awesome! I love postapocalyptic games and I can think of Fallout/Wasteland/Kenshi and way more

Developer

thanks allot die your Feedback. Maybe you have sind time to Test the Game. (:

(2 edits)

Sure I will when i've got some time.