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Pokemon Shadow Gold-Silver's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
AUDIO | Did this game have great music or sound design? | #50 | 2.449 | 3.000 |
VISUALS | Did this game have nice graphics, art or design? | #89 | 2.041 | 2.500 |
Overall | #104 | 1.633 | 2.000 |
FUN | Was this game satisfying to play or did it bring you joy? | #107 | 1.633 | 2.000 |
MOOD | Did this game have atmosphere, or did it make you feel something? | #113 | 1.225 | 1.500 |
IDEA | Was this game innovative, or did it use interesting mechanics? | #122 | 0.816 | 1.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long has this project been going, or share a bit of its history.
I was working on this project for 2 years
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Comments
I like the idea of the Nine Islands, a similar idea to Pokemon Sun and Moon but not exact. The battling system was a bit weird with no animation on health and the battling seemed a bit unresponsive. The title screen looked a bit compressed and pixelated and not in a good way. I liked the battle music. There was an array of spelling errors everywhere which really tore me from the experience. I liked the game's ideas, but the execution made me quit before the end of the first island.
I don't have much control of the battling system because I use Rpg Maker and I am not very good at English( 70% chance there is a spelling mistake in this sentence). Also I can't see why you think the tittle screen is pixelated. Maybe your monitor is too big and makes the image look bad