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Late Lampern's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Would you like to play more / see more development? | #4 | 3.500 | 3.500 |
Was the game well made? | #4 | 3.375 | 3.375 |
Does this game fit the film it is based on? | #5 | 3.625 | 3.625 |
Did you have fun playing this? | #9 | 2.750 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What film have you based your game on?
L'Atalante, by Jean Vigo (1934)
Describe your game
swimming, looking for an overlay. based on “L'Atalante” by Jean Vigo, and inspired by “Fuori orario.”
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Comments
Neat little experiment, I couldnt get the second ending though, whenever I got close enough to the ring the overlay would disappear. Im assuming I need to have the overlay on screen while in the ring? Though they seem mutually exclusive, not sure what else to try
Thank you for playing my game! <3 To reach one of the endings, you need to make the opacity of an image go up to 100%, covering the whole screen with it: the opacity depends on the distance from something, and you should keep pushing forward even if you don't see anything (the world has no borders)! If you find the photo of Dita Parlo, try to complete it to reach another ending!
PS: interacting with the lifebelt is just a way to go back to the surface ;)
I cant seem to find the photo, any clues where it might be? :)
spoiler alert!
at the beginning of the game move the camera to the right (~90° i suppose?) and look down a little bitthis should help! :)Ah there we go! Thats great thank you :)
That was weird. Cool, but weird. The movement was a little strange to deal with.
Thank you so much for playing my experiment! Yeah, i tried my best to make the movement feel weird, like and underwater surreal scene ahahah but maybe it's just clunky! :)
Try clicking on the game window to make the cursor disappear and see if it gets better! :D