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A jam submission

Sniper's DilemaView game page

There's a delay between pulling the trigger and the hitting of the target, but can you still make the shot?
Submitted by AurumByte — 1 day, 1 hour before the deadline
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Sniper's Dilema's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#24.2004.200
Theme#24.4004.400
Fun#24.0004.000
Graphics#23.8003.800
Overall#24.0404.040
Audio & SFX#33.8003.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Who worked on what in your game?
I made everything, from music, to art, to even the engine!

What tools you use to create your game? Any external assets?
SypherEngine v0.4.1 for the rendering, SFXR for the sound effects, Bosca Cecil for music, GIMP for the art

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Comments

(+1)

Test here

The game was great, especially since you used your own engine to make it! Liked the concept and music the best!

However, pretty much what Yeff said, you might wanna add a settings menu to change volume, it's a little too loud.

But other than that, the game was fun!

(+1)

It was a fun game, a bit too hard for me though xD

Some feedback, maybe a settings menu to change music volume, because it was a bit too loud for me. But other than that, the gameplay was fun, and the music was good!

Developer

Hello! Thanks for playing! :D

Your feedback is much appreciated, will look into this for the post-jam version. Thank you!

HostSubmitted(+1)

Pretty good! Now, onto my feedback:

  • I found it was a little bit difficult to read the text on top of the grass background -- white and relatively thin may not have been the best choice here 😅(Generally speaking, you want to have size, neutrality, and contrast for any text that the user needs to be able to read. Something a bit bigger, and possibly easier to see like black in this case, might help you out here.)

The gameplay was alright, and so was the music. Keep it up!

Developer (1 edit) (+1)

Hey there! Thanks for playing! :)

  • Yeah, the text was a little hard to read (this was after I had built the game), but I was unable to change it due to time trouble with submitting the build, so I kinda just had to go with it. Thanks for the feedback, I’ll work on this post jam 👍

Nice work! Finally I got to play a game made using your engine :D

A simple feature suggestion: You could make the player movable using W/D, which could offer some more variety

Developer (4 edits) (+1)

Thanks for playing! Nice to hear that you enjoyed the game :v

About your suggestion, it isn’t a bad idea, but we wouldn’t want to make the game too easy now would we? xD

The main focus of the game is to keep it simple and to add an arcade game feel to it. I wanted to add a few more things like animations etc. but unfortunately couldn’t find the time to do so