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Spiritual Harvest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme / Secret Requirement | #28 | 1.964 | 3.000 |
Bug Amount (5 Star is no bugs) | #33 | 1.528 | 2.333 |
Uniqueness | #34 | 1.528 | 2.333 |
UI | #34 | 1.091 | 1.667 |
Farming | #34 | 1.528 | 2.333 |
Enjoyability | #35 | 1.091 | 1.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- There's problems with sprite sorting order, out-of-place anti-aliasing and different pixel sizes. Tileset placement is also sloppy and the hitboxes for doors were very out of place. There's also problems with the scaling and texture tiling, meaning there were vertical 1px-wide seams noticeable when you moved. Entering the main house and picking up the seeds would soft-lock my game, standing stuck in place. Had to reset the game twice to get it to work. I like the concept behind the game but the execution is lacking. The music was an enjoyable composition, and it did feel like a comfy place, but unfortunately there's too many bugs.
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Comments
Nice entry!!
I love the visuals, I love the cat!! The houses work well (going in and out) but one house on the bottom right of the first island I could walk right on top of but not go inside.
Thanks for your comment. Yes, thats true, its because of lack of time. That house its just decoration at the moment.
Me parece un juego bastante original, es cuestión de tiempo y dedicarle horas para que este juego evolucione en algo muy bueno.
Teníamos muchas ideas en la cabeza jaja pero nos ha faltado tiempo para implementarlo todo. Gracias por el comentario!