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A jam submission

The Longest HarvestView game page

Patience is key
Submitted by Nolski (@N0lski) — 30 minutes, 52 seconds before the deadline
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The Longest Harvest's itch.io page

Theme inspiration
I made my game's core mechanic that it takes 3 weeks real time to beat. Passage of time to the extreme!

Honestly, I really wanted an to use DateTime in Unity for the first time ever, and this seemed like a good opportunity to do so.

Sensory info
N/A

Content info
N/A

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Comments

Submitted

A very charming game, the idea of passage of time IRL is a usage of the theme I haven't seen in any other subsumption. The game seams very minimalist but I can guess that was intentional. The robot voice is a nice contrast to the focus on the plant. I just watered my plant for today and I'm exited to see it grow as I nurture it. Can't wait to water it tomorrow