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A jam submission

Get Lost in Your Own Madness (Archived Version)View game page

It's simple: get the key, find the door, get out. How do you walk again?
Submitted by Millium8 — 3 hours, 36 minutes before the deadline

Play Madness

Get Lost in Your Own Madness (Archived Version)'s page

My first thought was an interconnected button scheme that would lead to unintentional movements, this lead to the idea of having every action cut off other action options.

Sensory info


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The mechanic is very original, I liked the graphics and the level generation very smart, a shame the lack of sound I can almost hear the chiptunes playing XD

Developer (1 edit) (+1)

Thanks! I appreciate the feedback =) 
Implementing sounds into games is something I haven't yet tackled. I only started programming/developing in February, so there is still a lot to learn. 

Edit: I just visited your page and noticed a collection of "Made in Godot" games, this game was made using that engine too. Just thought you would be interested in knowing this.


Yes I  also like to working in Godot, +1 for that jajaja, I added yours to another private collection but will expose it also ;)