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A jam submission

[Game Jam] Combo SphereView game page

Don't drop the ball as you hurl it at squares for the high score
Submitted by ZIG Trinity (@ZIG_Trinity) — 7 hours, 39 minutes before the deadline
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[Game Jam] Combo Sphere's itch.io page

In what way(s) does your game fit the jam theme?
Constant action. There is something always going on with the chance of failure with every passing second, demanding the user stay engaged, lest they drop the ball and miss the high score.

In terms of "Awesome per Second", there isn't any downtime in the gameplay.

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