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Papa Claus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How Festive Was It? | #1 | 5.000 | 5.000 |
BONUS: Did it Feature Santa? | #1 | 5.000 | 5.000 |
How Well Did It Follow The Limitations? | #1 | 5.000 | 5.000 |
Overall | #2 | 4.000 | 4.000 |
How Easy To Control? | #3 | 3.000 | 3.000 |
How Good Were The Graphics? | #3 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
How Festive Was It: Very festive...Santa, Christmas music, evil Frosty the Snowman...that's Christmas for ya.
How Easy To Control: Controls were okay before the big guy came in. After his arrival, I guess my walk animations started to stick, causing me to continue walking after throwing a present towards him.
How Well Did It Follow The Limitations: Very good job on staying within the limitations (I personally struggled with that).
How Good Were The Graphics: Good overall. Might have to overhaul the UI at some point because it sometimes was difficult to tell if a present was falling from the sky or if it was just part of the user interface.
Did it Feature Santa: Yes, Santa was the main dude in the game. Good job keeping the main gameplay focus on Santa's main tasks.
Thanks, dude!
> Might have to overhaul the UI at some point because it sometimes was difficult to tell if a present was falling from the sky or if it was just part of the user interface.
Yeah I find it a bit confusing too and will try to modify a bit in future.
> After his arrival, I guess my walk animations started to stick, causing me to continue walking after throwing a present towards him.
Hmm I need to look a bit closer this issue then :)