Play Hyper Casual Game
FoodVerse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio & Visual Experience | #3 | 4.364 | 4.364 |
Core Game Loop | #4 | 4.182 | 4.182 |
Alignment with the Theme | #4 | 4.545 | 4.545 |
Best Overall Experience | #5 | 3.909 | 3.909 |
Game Mechanics | #6 | 3.909 | 3.909 |
Overall | #6 | 3.875 | 3.875 |
Crowd Favorite | #7 | 3.273 | 3.273 |
Most Original Game | #7 | 3.636 | 3.636 |
Most Relatable Game | #8 | 3.182 | 3.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It's a unique idea and very well executed.
Keep it up!
Deserve more than 5 star :)
Gameplay is very nice and addictive, and it creates urge for player to eat more food as he can :P, at one point i was clicking very fast props to dev team.
Only problem is pause function is not working please fix it.
5/5 for gameplay
Thank you Ahmed, We will fix it.
LOVE THE GAME. Like firstly, kudos to the art and the music selection. The animations and the color palette was so soothing to look at and the fridge opening animation was slick. Loved it. The music during the gameplay, gave me the energetic and the urgency vibes that i'd want from this game. The core loop of the game - simple and effective - just what a hypercasual should have.
I do some critique. The pause menu button and the sound button weren't working for me which are important for hyper-casual games, but I know that'll be fixed. The points that flash on the screen when I click a food, i felt like they were at times too big and interfered a little with the gameplay. I also noticed that at times the points weren't visible on the screen because the food i clicked was close to the edge which was slightly annoying because i wanted to see how many points i got for that particular food.
I did play the game on the WebGL so my experience is on this and not from on my phone.
But other than that, really great idea, great visuals, great gameplay. Great job!
Thank you for playing and reviewing our game, We'll fix the issues very soon.
Your Team did pretty delicious Job lol I mean Really it was awesome game mechanics and the loop but pause button should really be resolve as it disappointed the complete user experience as your game is nearly Professional so yeah nice work! I played it for straight 1 hour without knowing the purpose hahaha.
Also quick Note : how about a dragging feature with tapping?
*please review my game as well :) be honest!
Thank you for your feedback, we'll fix it.