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@qubink's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #135 | 2.900 | 3.278 |
Gameplay | #170 | 1.966 | 2.222 |
Overall | #173 | 2.143 | 2.422 |
References / Humor | #177 | 1.917 | 2.167 |
Theme | #180 | 2.015 | 2.278 |
Ambience | #189 | 1.917 | 2.167 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit into the theme?
Collect items to grow your viewers to collect items to grow your viewers.
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Comments
Honestly great physics implementation! Hugging the side of the building and them boosting the speed up until I was super fast was really fun! Got my velocity really high and just shot through the city skies.
It was a bit confusing initiallly. I didn't know that we had to unlock the items, so when trying the buttons in the instructions, it doing nothing confused me. Also having the enemies knock me out into 3rd person view at first confused me too. But once I cleared the first level and unlocked the Glider, the game opened up so much!
boom boom! I liked bouncing around and shooting! Also, the ghosts were cute :)