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A jam submission

DokiCellShockView game page

a survival shooter using Cellular Automata. made for Dokijam2025!
Submitted by shoketa, THENoodle (@NoodleDeving) — 3 days, 6 hours before the deadline
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DokiCellShock's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#1691.9783.000
Theme#1921.8462.800
Ambience#2021.6482.500
Creativity#2121.8462.800
Overall#2131.6622.520
References / Humor#2340.9891.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit into the theme?
the game uses Cellular Automata as its main enemy! They react to their neighbouring cells and the player can shoot and kill them which will trigger chain reactions!

Showcase / Streaming Opt-In

Yes!

I give consent.

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Comments

Submitted(+1)

I really like the art aesthestic in this game. The way the enemies moved added to it. The controls are smooth and responsive.

I think it's a bit too dificult. Initially I died on wave 1, but even trying to play smarter, the start of wave 2 overwhelmed me with bullets. That, or maybe a bit of short invincibility after taking hits.

Good game nonetheless!

(+2)

Really cool idea but I'm far too bad at these kinds of games. I really love the aesthetics and enemy layouts though and will definitely practice it later. 

Submitted(+1)

Itch gives me a scam message when trying to download this game…

Developer

We're not hacking you I swear! 👀👀
but to be completely honest im not sure there's anything we can do about that sadly.. We just have to wait until itch verifies our game. It's okay if you don't play our game ^-^

Submitted(+2)

Cool take on the theme, it feels like a lot at first but quickly becomes manageable (but still tough). I do wish the camera was either zoomed out a bit or there was some top down view, I quickly found myself pretty much entirely shooting at off screen enemies. But that does lead into a cool zen state, focusing on dodging and slowly taking out the enemies. The music and sfx helps a lot in making that fun

Developer

thank you so much for your feedback! I completely agree with you on the camera, I actually found it hard to find a sweetspot for it because if we zoomed out too much doki would be like 6 pixels on the screen lol

Submitted(+2)

Difficult, but fun :pppp

Submitted(+2)

A little bit to hard at first, to a point where I was wondering if it was even possible to beat. But that's what I call a skill issue. I managed to beat the game and I had fun. Really liked the artstyle - simple but nice to look at