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Caffeïne Overdrive's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 5.000 | 5.000 |
Art Style | #2 | 4.500 | 4.500 |
Audio | #2 | 4.500 | 4.500 |
Gameplay | #3 | 4.000 | 4.000 |
Performance/Accessibility | #3 | 3.500 | 3.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Loved it! Felt like I was playing paper boy. Art was funny too!
- I loved the chill vibe of this game! It's essentially chill Crazy Taxi with a bit too much caffeine! Overall, the music, art style, game loop and core flow were top notch! I did eventually lose, mostly to see what would happen. I wish the fail condition were a bit more clear and how do I actually lose as opposed to just missing a delivery. Was it 3 deliveries? I wasn't sure through natural play. I loved the adaptive score, though I felt it amped the stakes without any real obvious change in the stakes. Meaning, the timer never really gets faster, so the powerups only really help you power from one delivery to the next and it keeps it exciting, but the game doesn't seem to get harder over time. I wish there was a progression to the loop as I think that would elevate the experience immensely. Great work! Thank you so much for participating!
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