I was really impressed by the level of polish here. I know even the game pokes fun at its graphics but the animation was smooth, the level design was something to look at (the Lonely Rock is quite beautiful, love the decision to have a second island on the horizon), and I was so surprised to get AI followers with proper pathfinding who even actually helped in combat, as well as having multiple different abilities — this could easily have been nothing more than a point-and-click walking tour with dialogue options, and I really appreciate that you all stepped it up to try and capture the MMO spirit. And don't know if this was intentional or an audio bug, but the music cut out during the final scene just as Willow started getting serious, and it really enhanced the impact for me. Awesome job!
Comments
I was really impressed by the level of polish here. I know even the game pokes fun at its graphics but the animation was smooth, the level design was something to look at (the Lonely Rock is quite beautiful, love the decision to have a second island on the horizon), and I was so surprised to get AI followers with proper pathfinding who even actually helped in combat, as well as having multiple different abilities — this could easily have been nothing more than a point-and-click walking tour with dialogue options, and I really appreciate that you all stepped it up to try and capture the MMO spirit. And don't know if this was intentional or an audio bug, but the music cut out during the final scene just as Willow started getting serious, and it really enhanced the impact for me. Awesome job!