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Climb Slimes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Theme | #1 | 5.000 | 5.000 |
Sussy??? | #5 | 1.000 | 1.000 |
Funniest | #7 | 1.000 | 1.000 |
Most Likely to be Compared to Dark Souls | #7 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Who are your team members?
Camden Pettijohn (Game/Level Design, Pixel Art, Scripting)
Grant Gelardi (Game Design, Music, SFX)
How many cookies did you eat?
None but I had lots of Big Red Chewing Gum
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Comments
After I spammed up and cheesed the game, I replayed it and gave the game the respect it deserved, and my goodness it was awesome. Using the same chords while layering new voices as your climbed up through the layers of the atmosphere created was such a great idea. I'm such a sucker for dynamic music that changes with gameplay..
Cam's spritework is beautiful as always! Always hated doing animations in Pico-8, but with visuals like these it's probably worth the effort. I'm just much too lazy!!