Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

FuturesView game page

https://launch.crayta.com/play/c5guhk6s
Submitted by Obazu — 1 hour, 57 minutes before the deadline
Add to collection

Play game

Futures's itch.io page

Leave a comment

Log in with itch.io to leave a comment.

Comments

Jam Host(+1)

Really awesome game with a clever mechanic, and a great style for it using the neon voxels

- One big frustration is knowing which timeline you're controlling at each time, and that made the gameplay a little stunted, but an easy change - just have one highlighted somehow. 

- More height to the levels - they felt all very low down on the screen. would be cool to see jump pads or some climbing maybe? more space to cover each level.

Submitted(+1)

This is a super cool idea, and is a really clever take on the shape the future theme. I'll echo Ephemerald's comments that I'm getting frustrated, but I wouldn't say that detracts from the quality of the game design.

I think maybe the frustration comes from an unclear understanding of which timeline you're controlling, but I'm not sure. It could just be I can't solve the puzzle :D

Developer

Thank you for the feedback. I'll change the time clone colour to be more distinct from the player. Do you recall any specific puzzle, that made you feel more frustrated?

(+1)

Fun, clever mechanic! I ended up calling it on the one with the three buttons on the bottom and two timelines. Not sure how much I missed because of that. Can be a bit frustrating when you know what you need to do to solve something but don't have the mechanical skill to do it. Solid jam entry though for sure :)

Developer(+1)

Thanks for the feedback. I think there were 4 puzzles after the three button pit, but all of them are more skill intensive. Once we can update again, I'll adjust the gravity down to make the jump timing more forgiving.