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Little Errands's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme: Does this game represent the theme well? | #32 | 4.000 | 4.000 |
Cozy: Does the game you feel cozy? | #34 | 3.889 | 3.889 |
Fun: Is the game enjoyable or satisfying to play? | #129 | 2.889 | 2.889 |
Overall: Is the game objectively good? | #162 | 2.778 | 2.778 |
Aesthetics: Does this game have aesthetically pleasing artwork or polish? | #167 | 3.000 | 3.000 |
Creativity: Does the game include something unexpected or interesting? | #190 | 2.556 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Omg the secret notes were so fun!! The dialogue felt natural and the pathfinding with the clicking is pretty impressive and super helpful. My game has a similar plot but it was fun to see how you interpreted that idea, really good job!
Thank you for playing! I'm glad you enjoyed it :D
thank you for playing!
We enjoyed the game! Easy collecting mechanic that really is cozy!
thank you for playing, I'm glaring you enjoyed!
Nice work. I haven't tried using 2D tilemaps or dialogue systems yet. Kind of made me interested to try prototyping a Stardew Valley type game. On many occasions I found myself going back and forth between quadrants when I didn't want to; this was somehow related to the point and click movement and selecting tiles near the edge. Also, the options menu didn't appear to have a 'back' type button, pressing ESC did navigate back but also drops browser games out of full screen.
Even though the gameplay was simplistic, I think you crafted a nice story arc for single playthrough.
Thank you for playing! The going back and forth thing is something I can't figure out how to fix, I think I'd need to recreate the game with a narrower path. The classic aesthetics vs. gameplay dilemma. Thank you for letting me know though I appreciate the feedback!