This is not a tabletop game. The setting refuses to change.
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Pocket Bandits's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Interpretation of Theme | #2 | 4.000 | 4.000 |
Art (and Sound) | #2 | 4.000 | 4.000 |
Cohesion | #2 | 4.667 | 4.667 |
Gameplay / Mechanics | #3 | 3.000 | 3.000 |
Learning Curve / Clarity of Rules | #3 | 3.333 | 3.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
I don't know how you went from swipe to pinching butts and slapping people, but good job! The art style really takes me back to the young days of the internet, and the sound effects are perfect. Only issue was figuring out I needed to drop the stolen item and back out to "succeed"
Gorgeous art. The theme and style are great. However I wasn't able to fully pickpocket anyone; might be a bug. The window seems to be way too large by default. When I lost all 3 lives, it seemed like the game simply stopped.
Really fun sense of humor, and a really polished concept for a mini pick-pocket game. Good use of the theme - allowing the players to swipe with mouse movement is a nice visceral mechanic. There is good suspense during the pick-pocket phases of the game.
Game Category
Team Members
Jackson M
Kadence S
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