This jam is now over. It ran from 2018-10-19 23:00:00 to 2018-10-21 17:00:00. View results

The Winners!

Best Art - Tabletop ...... Artful Dodges!

Best Use of Theme - Tabletop ...... Artful Dodges!

Best Overall - Tabletop ...... CDD - Continuously Different Dungeon!

Best Art - Video Game (Tie) ...... Fragment!

Best Art - Video Game (Tie) ...... Pocket Bandits!

Best Use of Theme - Video Game ...... Thieve's Roulette!

Best Overall - Video Game ...... Swipe Risers!

Fan Favorite ...... Artful Dodges!


Welcome to CoMo Game Jam IV!

The Theme Is: Swipe!

For those of you new to the experience, thank you for coming! For those of you who've been with us before, welcome back! We're kicking off our 4th CoMo Game Jam in two years, and we're excited to have you all!

Though the format will remain the same, this is the first Game Jam which will be run by the newly formed CoMo Game Dev Association! Look for our distinctive shirts throughout the game jam to get help when you need it, how you need it. We want to make sure you have a good experience and come out with something you're proud of, so don't be afraid to ask for help! We'll be wearing very distinctive shirts - as well as announce when the food arrives - so feel free to flag us down!

Schedule of Events

We'll be starting off just like our previous game jam, with food and mingling before the theme is announced.

Fri 6:00 PM - Food and participants arrive. Get your shirt and name tag. Forced awkwardness all around. Talk to people! Everyone there likes games, so there's an instant ice breaker!

Fri 6:30 PM - Intro by CoMo Game Dev Association and a rundown of the rules (listed below).

Fri 7:00 PM - "Hail Game Jam, they who are about to box salute you!" Lunch Boxers will be used to choose a theme grand melee style.

Fri 7:30 PM - Game pitches! If you have an idea, get up and pitch it! It doesn't have to be complete or well developed, it just has to sound like fun. Get up, give your name, the game's name, and the general idea.

Fri 8:00 PM - Teams are formed and the fun begins! Anyone new to game jams, or just want some extra pointers, can stick around and hear a brief 5 minute primer from a Video Game Jammer and a Tabletop Jammer on best practices.

Fri 11:00 PM - Late night snack (usually Hotbox cookies)

Sat 7:00 AM - Breakfast and Coffee

Sat 12:00 PM - Lunch

Sat 6:00 PM - Dinner

Sat 11:00 PM - Late night snack (usually Hotbox cookies)

Sun 7:00 AM - Breakfast and Coffee

Sun 10:00 AM - Start getting your games uploaded. Mentors can help with this process.

Sun 12:00 PM - PENCILS DOWN GAMES MUST BE IN. Lunch is served.

Sun 4:00 PM - Winners announced!

Prize Categories

Best Video Game - Overall

Best Video Game - Use of Theme

Best Video Game - Art


Best Tabletop - Overall

Best Tabletop - Use of Theme

Best Tabletop - Art


Fan Favorite

Rules

  • Your game must use the theme in some way!
  • Pre-made assets MUST be documented
    • Video Games - Any art assets, code bases, sounds, etc.
    • Tabletop - Card/board art, anything bought that wasn't extensively edited or apparent (e.g. dollar store minis or dice are okay)
  • All work must be done on premise
    • Extenuating circumstances may be allowed on a case by case basis, e.g. 3D printers should not be transported, VR setup is mounted to walls, etc.
  • Game must be turned in by NOON ON SUNDAY
    • Late entries will not be accepted
    • Video Games must be playable submitted through itch, so make your itch page and upload early
    • Tabletop must have an entry submitted through itch, and all instructions and pieces delivered to the Tabletop judges
  • Don't be a ****
    • Everyone here is wanting to have a good time and make something awesome. Being antagonistic or going out of your way to ruin someone's time won't be tolerated. Being competitive is fine; being an a-hole isn't.

Judging Criteria

  • Interpretation of Theme
  • Gameplay / Mechanics
  • Learning Curve / Clarity of Rules
  • Art (and Sound)
  • Cohesion

Help! I'm at a Game Jam!

First off, Join our Discord! Everyone at the game jam should make sure and join the Discord to keep up with announcements throughout the event. We will be using this to announce food, show streams, remind you to submit, and much more!

Along with this, we have provided you with some quick links and tips on how to make the most from your first (or second, or third, or...) game jam!

From Virtuous Reality Studios: https://docs.google.com/presentation/d/1IkyQrKfPOP1V4J0sjeZMU0IHBHeCwBffLWpMlXHO...

From Space Shark Studios:

  • K.I.S.S. - Don't try to do too much. Find a style, a mechanic, or a story that you can put together and polish quickly
  • Get sleep - Realize when you're at the point where you're making more mistakes than progress and take a break or, better yet, a nap
  • Drink water - See: Get sleep
  • "Good 'nuff" - If it works, it works. Don't worry about optimizing anything for now, just get something put together, and if it's worth pursuing later, then optimize
  • Playtest - Have other people play your work, especially the instructions/introduction/controls. The first 30 seconds of a game is the most important and sets the stage for everything else
  • Coordinate - Make sure your game fits together cohesively, in color, tone, mechanics, sound, etc. Having clashing themes and styles can turn a good game bad

Submissions(10)

All submissions
·
Browser playable (2)
·
Windows (4)
macOS (2)
Linux (2)
·
Video Game (10)
Tabletop (10)

No submissions match your filter

Will we ever remember?
Interactive Fiction
Push blocks around the board to build a higher tower than your opponent!
Puzzle
Card game of Victorian street urchin pickpockets
Picking Pockets Just Got a Whole Lot Harder!!
An incomplete 2d/3d platformer
Platformer
You are THE one who has been able to find a second reality - Unfortunately, it was not as you hoped.
Puzzle
A daring thief attempts to swipe the castle's jewels.
Adventure
Try to swipe at the other Pug in a attempt to get the toy.
Fighting
Play in browser
Can you SWIPE the item before you opponent?
Action
Play in browser