Play game
Invert's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Interpretation of Theme | #3 | 3.333 | 3.333 |
Learning Curve / Clarity of Rules | #3 | 3.333 | 3.333 |
Art (and Sound) | #6 | 3.000 | 3.000 |
Gameplay / Mechanics | #6 | 2.000 | 2.000 |
Cohesion | #7 | 2.333 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
There doesn't really seem to be enough here now to make a good judgement on, but I would definitely like to see this continued. There's something similar to this used in Titanfall 2 - the player swaps between two points in time - and it can make for some really good puzzles, especially with the right theming.
Seems like the basic mechanic, the swiping between dimensions to get through obstacles, wasn't working correctly; I was just teleported back to the beginning of whatever level I switched too. It's unfortunate because the game looks and feels nice otherwise, and the concept seems neat.
This is a neat concept - swapping between two dimensions to navigate a "singular" maze. It seemed like the dimension swapping feature wasn't quite finished and it would always reset the player's position to the beginning of the maze.
Very immersive environmental design - would have liked to see the rest of the maze.
Game Category
Team Members
Michael Cassimus
Loui Briones
Leave a comment
Log in with itch.io to leave a comment.
Comments
No one has posted a comment yet